The LIE of Virtual Production
Film & TV Production Mick Ryley Film & TV Production Mick Ryley

The LIE of Virtual Production

Virtual Production is a difficult concept to communicate, because as soon as that phrase is mentioned, all sorts of convoluted thoughts spring to mind: LED Screens, Virtual Reality, Point Clouds, all very technical, complicated, messy, and expensive ideas.

So in this article (and accompanying video) I'll endeavour to clarify the core concepts at the heart of Virtual Production, and hopefully inspire the solo artists out there to discover more of what's hiding in this Cloud of Possibility.

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Why MoCap Matters
Film & TV Production Mick Ryley Film & TV Production Mick Ryley

Why MoCap Matters

Motion Capture (MoCap) is an wondrous technology suspended in a limbo of misunderstanding. For despite the countless workflows and opportunities it enables for productions of all sizes, MoCap's bookcover is almost too easy to read, leaving it shelved far too-often when it could be hugely beneficial to a project.

This article should provide you with that much of an understanding, this whole article is a long read, I won't lie to you - it’s about 10,000 words, but you can skip around to the sections that are most relevant to you. The most important areas to read if you're in a hurry are the Significance Recap, which gives you some grounded foundational knowledge, and the Next Steps conclusion that provides some guidance in the right direction for your journey, you can then jump back to check out specific workflows as they appeal to you.

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LIS10 - 2023 Channel Update
LIS10, Meta, Video Mick Ryley LIS10, Meta, Video Mick Ryley

LIS10 - 2023 Channel Update

If you’re unfamiliar, back in 2017 I started uploading explainer videos on Game & Narrative Design specifically focusing on Tabletop Role Playing Games such as Dungeons & Dragons.

Since then I've been on my own journey professionally from Game Development into Film & Screen Producing, and I want to continue to share what I've been learning and experiencing with others across the world.

Which led to this space, my website, and the return of my YouTube and Patreon, albeit it with a wider focus than before.

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2017-2021 Channel Recap
Meta Mick Ryley Meta Mick Ryley

2017-2021 Channel Recap

I started making these D&D videos to try and lower the barrier of entry for those interested but intimidated by what were being held up as the “gold standard” of how the game should be played. I also wanted to demonstrate that there are always more ways to solve every problem, and that no one specific gameplay style , or way or doing things is more correct than any other.

Join LIS10 to see the entire backlog of content I uploaded on YouTube (And Patreon) throughout 2017-2021!

If you haven’t seen any of these before, there are a few categories that might help you narrow your interest…

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